Mantra V2 is Here! | AR in After Effects and Premiere Pro

Mantra V2 is Here! | AR in After Effects and Premiere Pro

Mettle is pleased to announce Mantra V2, a free upgrade, which introduces AR production capabilities into Adobe After Effects and Premiere Pro. The new features build on the  360°/VR VFX already found in the Mantra software, and offer more tools for content creators to work in immersive video production. We have simplified the Mantra name, removing “VR”, as we broaden the toolset into VR, AR and XR capabilities.

Mantra V2 adds the following functionality to Adobe After Effects and Premiere Pro:

• New: Mantra ObjX– Import popular 3D formats (alembic, fbx, obj, glTF, USDZ), modify the materials and export them in AR-supported formats USDZ and glTF, supported by AR Players – Adobe Aero, and Apple Reality Composer.
• Updated “Mantra Spherify” – Convert 360° stills or footage into 3D spheres (portals) for use in AR. Use a different image for front and back side of the spheres. Includes full RGBA support. Export in USDZ and glTF format, for use in AR players like Adobe Aero and Reality Composer. Create spheres to use as portals in the AR players.
• Updated Mantra Graphix – Create geometry by extruding 2D graphics into 3D shapes, logos and text. Export in USDZ and glTF format, for use in AR players like Adobe Aero and Reality Composer.
• New: Mettle 3DNA – our own proprietary 3D Rendering Engine that enables advanced, volumetric workflows.
Mantra V2 introduces a way for Adobe customers to step into AR content creation in Adobe After Effects and Adobe Premiere Pro. Use a familiar interface to easily import and create 3D assets and export them in AR supported formats USDZ and glTF, for use in AR Players like Adobe Aero.
New: Mantra ObjX– Import popular 3D formats (alembic, fbx, obj, glTF, USDZ), modify the materials and export them in AR-supported formats USDZ and glTF, supported by AR Players – Adobe Aero, and Apple Reality Composer.
New: ObjX – Import popular 3D formats (alembic, fbx, obj, glTF, USDZ), modify the materials and export them in AR-supported formats USDZ and glTF, supported by AR Players – Adobe Aero, and Apple Reality Composer.
Updated Mantra Spherify – Convert 360° stills or footage into 3D spheres (portals) for use in AR. Use a different image for front and back side of the spheres. Includes full RGBA support. Export in USDZ and glTF formats.

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