Mantra VR > Globe Preview
How to use the Mantra VR Node Panel to Apply 360/VR FX
Mantra VR - Chrome Spheres Tutorial
1. Chrome Spheres
Simulates one or more curved mirrors of arbitrary size and distribution. Curvature is set to simulate hemisphere by default.
Mantra VR - Circular Waves
2. Circular Waves
Simulates capillary waves e.g. water ripples. Allows to control wave length, wave amplitude, frequency, decay, etc.
Mantra VR > Escher Droste
3. Escher Droste
Implements Escher & Droste effects, separately or combined. Droste effect allows infinite recursive repetitions of the original frame. Escher effect allows to twist repetitions recursively into the spiral.
Mantra VR > Graphix
Allows to place and distribute flat 2D graphics or text across the sphere.
Mantra VR > Hyperbolix
Implements hyperbolic tiling algorithm for 360. Rich set of parameters allows to achieve different kaleidoscope like warps of original frame.
Mantra VR > Magnifying Glass
6. Magnifying Glass
Simulates one ore more magnifying glasses of arbitrary size and distribution. Magnifying power can be adjusted.
Mantra VR > Meridian Waves
7. Meridian Waves
Simulates sinusoidal waves across the lines of longitude (meridians) on the sphere. Allows to control wave length, wave amplitude, frequency, decay, etc.
Mantra VR > Mirrors
Simulates one or more flat mirrors of arbitrary size and distribution. It reflects the opposite side of the enclosing sphere.
Mantra VR > Mobius Raw
9. Mobius Raw
Allows all you to create your own effects using Math. Based on values of a complex matrix, with 4 values, each being a complex number. You can apply specific complex values - if you know your math! Otherwise, just play around with the controls to spontaneously create effects.
Mantra VR > Mobius Transform - Little Planet/Wormhole
10. Mobius Rotate - Little Planet/Wormhole Effect
Allows to rotate original sphere around two arbitrary points selected on the sphere.
Mantra VR > Mobius Transform - Virtual Dolly
11. Mobius Transform - Virtual Dolly In
Allows to zoom original sphere to arbitrary point selected on the sphere. Zoom out point can be also selected arbitrarily.
Mantra VR > Primitivz
Allows for primitives to be added too the scene. Uses image based
lighting - reacts to the environment.
Mantra VR > Repeater
Replicates original frame horizontally, vertically or in both directions at the same time.
Mantra VR > Stretcher
Allows to stretch or shrink the sphere around arbitrary latitude.
Mantra VR > Turbulence
Allows original frame to transform into a painterly Van Gogh “Starry Night” look, based on physical turbulent flow simulation. Requires a static image, not video. You animate the progress of the effect. Works on 2D and spherical image .
Mantra VR > Mobius Twirl
Allows original frame to transform into a spiral, or twirl.