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Chapter 4.1: Exporting a 360 Sequence to Adobe Media Encoder | 360/VR Master Series

Chapter 4.1: Exporting a 360 Sequence to Adobe Media Encoder | 360/VR Master Series

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Chapter 3.10: Sending Your Clip Back To Premiere Pro | 360/VR Master Series

Chapter 3.10: Sending Your Clip Back To Premiere Pro | 360/VR Master Series

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Chapter 3.9: Removing a 360 Camera Rig from 360 Footage in After Effects | 360/VR Master Series

Chapter 3.9: Removing a 360 Camera Rig from 360 Footage in After Effects | 360/VR Master Series

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Chapter 3.8: Sending 360/VR Clips Over to After Effects | 360/VR Master Series

Chapter 3.8: Sending 360/VR Clips Over to After Effects | 360/VR Master Series

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Chapter 3.7: Working With SkyBox 360/VR Tools for text and graphics | 360/VR Master Series

Chapter 3.7: Working With SkyBox 360/VR Tools for text and graphics | 360/VR Master Series

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Chapter 3.6: Working with 360 Post FX in SkyBox 360/VR Tools in Premiere Pro | 360/VR Master Series

Chapter 3.6: Working with 360 Post FX in SkyBox 360/VR Tools in Premiere Pro | 360/VR Master Series

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Chapter 3.5: 2D vs. 360 Post FX in Premiere Pro | 360/VR Master Series

Chapter 3.5: 2D vs. 360 Post FX in Premiere Pro | 360/VR Master Series

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Chapter 3.4: How Post FX Work in Premiere Pro | 360/VR Master Series

Chapter 3.4: How Post FX Work in Premiere Pro | 360/VR Master Series

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Chapter 3.3: Working with Mettle SkyBox 360/VR Transitions for Premiere Pro | 360/VR Master Series

Chapter 3.3: Working with Mettle SkyBox 360/VR Transitions for Premiere Pro | 360/VR Master Series

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Chapter 3.2: 2D vs. 360 Transitions in Premiere Pro | 360/VR Master Series

Chapter 3.2: 2D vs. 360 Transitions in Premiere Pro | 360/VR Master Series

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Chapter 3.1: Adding Transitions, Post FX and Graphics | 360/VR Master Series

Chapter 3.1: Adding Transitions, Post FX and Graphics | 360/VR Master Series

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MacVoices Interview at NAB: Mettle Partners With Facebook To Deliver Better 360-Degree Video

MacVoices Interview at NAB: Mettle Partners With Facebook To Deliver Better 360-Degree Video

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Chapter 2.9: Adding Audio to 360 Video | 360/VR Master Series

Chapter 2.9: Adding Audio to 360 Video | 360/VR Master Series

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Chapter 2.8: 360° Trimming Basics in Premiere Pro – Part 2 | 360/VR Master Series

Chapter 2.8: 360° Trimming Basics in Premiere Pro – Part 2 | 360/VR Master Series

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Chapter 2.7: Trimming Basics in Premiere Pro – Part 1 | 360/VR Master Series

Chapter 2.7: Trimming Basics in Premiere Pro – Part 1 | 360/VR Master Series

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Chapter 2.6: Copying, Cutting and Pasting 360 clips in the timeline | 360/VR Master Series

Chapter 2.6: Copying, Cutting and Pasting 360 clips in the timeline | 360/VR Master Series

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Chapter 2.5: View clips through a 360/VR headset | 360/VR Master Series

Chapter 2.5: View clips through a 360/VR headset | 360/VR Master Series

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Chapter 2.4: Creating a 360/VR Sequence | 360/VR Master Series

Chapter 2.4: Creating a 360/VR Sequence | 360/VR Master Series

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Chapter 2.3: Adding, viewing and editing 360 clips in the Source Monitor | 360/VR Master Series

Chapter 2.3: Adding, viewing and editing 360 clips in the Source Monitor | 360/VR Master Series

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Free Project Files + Assets | Download Page | 360/VR Master Series

Free Project Files + Assets | Download Page | 360/VR Master Series

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Chapter 2.2: Viewing and Modifying 360 Metadata | 360/VR Master Series

Chapter 2.2: Viewing and Modifying 360 Metadata | 360/VR Master Series

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Chapter 2.1: How to import 360 clips into Premiere Pro | 360/VR Master Series

Chapter 2.1: How to import 360 clips into Premiere Pro | 360/VR Master Series

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Free 360 Video Downloads Page | 360/VR Master Series

Free 360 Video Downloads Page | 360/VR Master Series

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No Film School interview at NAB 2017 | Mettle Collaborates with Facebook to Introduce 360°/VR Depth Plugins for the Adobe Ecosystem

No Film School interview at NAB 2017 | Mettle Collaborates with Facebook to Introduce 360°/VR Depth Plugins for the Adobe Ecosystem

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Chapter 1.6: Using an Optimized Workstation | 360/VR Master Series

Chapter 1.6: Using an Optimized Workstation | 360/VR Master Series

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Chapter 1.5: The importance and meaning of “Stitching” | 360/VR Master Series

Chapter 1.5: The importance and meaning of “Stitching” | 360/VR Master Series

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Chapter 1.4: Production and Post Considerations | 360/VR Master Series

Chapter 1.4: Production and Post Considerations | 360/VR Master Series

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Chapter 1.3: Current 360 Camera Solutions | 360/VR Master Series

Chapter 1.3: Current 360 Camera Solutions | 360/VR Master Series

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Chapter 1.2: How is 360 changing storytelling? | 360/VR Master Series

Chapter 1.2: How is 360 changing storytelling? | 360/VR Master Series

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Chapter 1.1: What is 360 video? | 360/VR Master Series

Chapter 1.1: What is 360 video? | 360/VR Master Series

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