– Cinematic Post FX for your 360/VR production in After Effects.
– Designed to work with 360 footage – no seams.
– Fully customisable.
– Supports Mono and Stereo.
SkyBox 360 Post FX Overview
Apply SkyBox Post FX directly on imported 360° footage, or on an Adjustment layer.
SkyBox 360 Post FX – Blur
Represents convolution kernel radius.
SkyBox 360 Post FX – Sharpen
Adjusts relative sharpen amount between 0 and 100 (max)
SkyBox 360 Post FX – Glow
Defines image region that will glow, i.e. regions where luma (brightness) is more than a threshold, between 0.0 (black) and 1.0 (white).
Defines radius of glowing halo, in pixels.
Multiplier for glow brightness intensity, default is 1.0.
Multiplier for glow saturation (color) intensity, default is 1.0.
Use Tint Color:
When checked, Tint Color will be blended to the resulting glow color.
Choose tint color, which has effect only when Use Tint Color is checked.
SkyBox 360 Post FX – De-Noise
Choose noise type to suppress: Random Valued or Salt-and-Pepper (black and/or white speckles).
Adjust hypothetical input noise level until best output result is found.