Create terrains, animated water simulation, billowing fabric, organic backgrounds. Complex layer deformations in 3D space. Character animation, shape morphing, and much more.
New for Version 1.75: More Render options. Transform your layer into an array of 3D Primitives. Mirror: extend your layer on X and/or Y axis. SkyDome: assign Environment Map. And more!
Sample Clips Made With Version 1.75
FreeForm Pro: The Ultimate Guide by Chris Lavelle.
Bonus! Get Project Files just for mettle customers in your account:
Daniel Gies of everyonediesfilms.com says “Free Form Pro has finally brought the third dimension to After Effects in a way like never before. It has completely changed the way I approach character animation and environments in After Effects.”
Particle Globe: FreeForm Pro V1.75
The latest version of FreeForm Pro can transform an Ae layer into an array of 3D primitives (cubes, rods, icosahedrons, tetrahedrons). The scale, rotation and position of the primitives are easily controlled and customized.
Morgan Préleur of noside.fr says “Freeform Pro really proved to be an incredible tool and allowed us to achieve complex 3D deformations under tight deadlines. FreeForm Pro’s ability to handle a lot of surface points while remaining totally interactive allows for a more creative and iterative process. It is a must have in our tool set.” FreeForm Pro was used for all the clothes transformations (shirts tearing apart, jacket wrapping etc). Revision FX was used for the body alignments and face morphing.
Kinect to FreeForm Pro
CG Artist Harry Martis used an unusual production pipeline for Secret_Science, a music video for the Athens-based “drone’n’roll” band MECHANIMAL. His process started with a kinect 360 and ended up in After Effects with mettle’s FreeForm Pro plug-in.
Create a Liquid Metal Logo Animation in After Effects
Featured in the November issue of 3D Artist Magazine! Chris McFall(unitedfilmdon.com) leads us through this amazing tutorial on how to create a liquid mercury logo animation all within After Effects. He uses mettle’s FreeForm Pro plug-in to nail the effect.
Transform Flame Footage into 3D Shapes
Version 1.75. This After Effects tutorial shows how to transform video footage into 3D shapes. The new Render options available in FreeForm Pro make this super-fast and easy. Great way to create custom footage from generic stock.
Dent A Garage Door VFX
Effects artist Mike Sevigny (torusfx.com) shows us how to displace a plane in 3D space in Ae, making it look like a garage door is being deformed and dented.
Create Terrain in After Effects
As often happens, the turn-around time and budget constraints were limited for this production. What to do? The model and band were shot on greenscreen. All terrain and sky created and animated in After Effects with FreeForm Pro. A big shout-out to Tim Harris for a job well done with the VFX.
Organic Effects in AE
Combine FreeForm Pro with filters and plug-ins that come with After Effects. Work with a familiar interface – FreeForm Pro is seamlessly integrated in the AE UI.
Simulate 3D Animated Water
Render animated 3D water from a still. FreeForm Pro uses Mettle’s proprietary 3D engine 3DNAE and employs advanced 3D displacement mapping algorithms — similar to those used in movies such as Avatar, The Matrix, Inception etc. FreeForm Pro’s rendering allows for a high level of realism. Features include Depth renders and Reflection mapping.
2D to 3D Stereo Conversion
FreeForm Pro is an excellent complement to imagineer system’s mocha Pro, for 2D to Stereo 3D conversions. Speed, ease of use and the advanced 3D displacement mapping in FreeForm Pro help to bring incredible depth and control to your stereo 3D projects.
NEW FEATURES FOR VERSION 1.75:
NEW PRIMITIVES SECTION
Transform your layer into primitives: Cubes, Tetrahedrons, Octahedrons, Icosahedrons, Rods and Planes.
Controls to Amplify Scale and Rotation via luminance values in height maps.
Assign Ae layers (including animated pre-comps) as a texture to the Primitives.
Time Sampling Controls (Random Still Frame & Random Loop).
Transform Controls: Scale, Rotation and Anchor Point (X,Y,Z).
Randomize Postion and Rotation (X,Y,Z).
Display and render a separate Environment Map or use your Reflection Map as the background.
Field of View Controls.
Mist and Fog are cast onto SkyDome Background.
OPTIMIZED FOR AE 2015
NEW DISPLACEMENT MAPPING CONTROLS
Displacement Bias and Smooth Normals
SCREEN SPACE REFRACTION
Pre-Blur: Texture Map and/or Displacement Map.
Enhanced support of Alpha Channels – Use Texture Layer’s Alpha and/or Displacement Layers Alpha.
NEW RENDER OPTIONS
Normals, UV, Shadows, X-ray and Points.
Shadows cast on Normals and UV.
NEW GENERATOR CONTROLS
Mirror to extend your layer on the X, Y or X/Y.
New Grid Distribution System: Grid X, Y, Z + Grid Offset: X, Y, Z.
ORIGINAL FREEFORM PRO FEATURES:
3D MESH WARP
Bend and distort on x, y, z. Add up to 400 control points on a single mesh layer, and control and animate each point in 3D space.
Replicate your 3D object multiple times on a single layer. Control and animate the replications with one set of controls.
3D DISPLACEMENT MAPPING
Use a grayscale image to displace or deform your layer in 3D space. Great for terrain and character animation.
Add the fresnel lens phenomenon to your work. Create additional 3D materials, like water and glass.
DISPLACEMENT MAP CHANNELS
Isolate different regions on your 3D model, and give them different reflections and finishes.
DISPLACEMENT MAP NOISE
Easier to create natural-looking organic surfaces and animations using mathematical algorithms instead of additional geometry. Is a great complement to displacement maps.
ADDITIONAL REFLECTION MAPPING CONTROLS
Many extra built in features for much more control over reflections.
Control the amount of geometry in your 3D model. Add more geometry for extreme close-ups in your animation, and diminish the geometry for long-shots of the same model.
3D SHAPE MORPHS
Create and transform from one 3D shape to another.
Create natural phenomena like fog and mist with no additional rendering time.
3D BLENDING MODES
True 3D blending (transfer) modes built-in at many levels.
Spherical and Cubic.
WORK DIRECTLY ON
After Effects Shape Layers + Layer Masks