360/VR Master Series
The 360/VR Master Series teaches 360 production workflow, step-by-step, using Mettle SkyBox Suite in Adobe Premiere Pro and After Effects. Download the Free 360 assets and follow along with Adobe Certified instructor Nick Harauz. Hands-on learning starts at Chapter 2.5.
GET 3 GB of Free Project files, 360 video clips and assets.
Free 360 footage for Chapters 2.5+ with drone and camera tripod still visible.
This stitched 360° footage will help you learn object removal and stabilisation. Thailand footage courtesy: Connor Hair and Alex Meader of Perception Squared.
CHAPTER 1: INTRO TO VR
Chapter 1.1: What is 360 Video?
Chapter 1.2: How is 360 changing storytelling?
Chapter 1.3: Current 360 Camera Solutions
Chapter 1.4: Production and Post Considerations
Chapter 1.5: The importance and meaning of “Stitching”
Chapter 1.6: Using an Optimized Workstation
CHAPTER 2: IMPORT, EDIT & ORGANIZE 360 VIDEO CLIPS IN PREMIERE PRO (HANDS ON)
Chapter 2.1: Importing 360/VR clips into Premiere Pro | 360/VR Master Series
Chapter 2.2: Viewing and Modifying 360 Metadata
Chapter 2.3: Adding, viewing and editing 360 clips in the Source Monitor
Chapter 2.4: Creating a 360/VR Sequence
Chapter 2.5: View clips through a 360/VR headset
Chapter 2.6: Copying, Cutting and Pasting 360 clips in the timeline
Chapter 2.7: 360° Trimming Basics in Premiere Pro - Part 1
Chapter 2.8: 360° Trimming Basics in Premiere Pro - Part 2
Chapter 2.9: Adding Audio to 360 Video
CHAPTER 3: ADDING TRANSITIONS, POST FX & GRAPHICS
Chapter 3.1: Adding Transitions, Post FX and Graphics
Chapter 3.2: The Limitations of Premiere Pro Transitions for 360/VR
Chapter 3.3: Working with Mettle SkyBox 360/VR Transitions for Premiere Pro
Chapter 3.4: How Post FX Work in Premiere Pro
Chapter 3.5: The Limitations of Premiere Pro Post FX on 360/VR Clips
Chapter 3.6: Working with 360 Post FX in SkyBox 360/VR Tools in Premiere Pro
Chapter 3.7: Working With SkyBox 360/VR Tools for text and graphics
Chapter 3.8: Sending 360/VR Clips Over to After Effects
Chapter 3.9: Removing a 360 Camera Rig from 360 Footage in After Effects
Chapter 3.10: Sending Your Clip Back To Premiere Pro
CHAPTER 4: EXPORTING YOUR 360/VR PROJECTS
Chapter 4.1: Exporting a 360 Sequence to Adobe Media Encoder
Chapter 4.2: Build a Custom Preset in AME for 360/VR - Part 1
Chapter 4.3: Build a Custom Preset in AME for 360/VR - Part 2
Chapter 4.4: Viewing the Final Uploaded 360 video
Nick Harauz is an Adobe Certified Trainer in Premiere Pro and After Effects. He has an uncanny ability to engage his students and create a level of relatedness that keeps them coming back for more. Since 2002, Nick has worked with domestic and international brands offering video production and motion graphic services. He has worked with clients such as Proctor and Gamble and Virgin Mobile.