Mettle Announces Collaboration with Facebook to Bring Depth-Related VFX to the New Facebook Surround 360 Cameras’ Post Production Workflow
Mettle Works with Facebook to Develop One of Industry’s First Depth-Based VFX Software for Adobe® After Effects® and Premiere Pro® Artists,
Mettle is proud to host leading 360/VR filmmakers and industry professionals at our booth #N913VR, VR Pavilion, NAB 2017. Drop by to learn all about 360/VR production from experts in the field. Get a crash course in 360 cameras
Ever wanted to know what it’s like to ski jump 140 meters into the air at 90 km per hour? Now you can see with this amazing 360 video! NRK, (Norwegian Public Broadcasting Corporation), produced a 360 video that’s
Omar is a nine-year-old Syrian refugee boy who suffers a debilitating hormone deficiency. Untreated for the three years that he lived as a refugee in Lebanon, Omar was resettled last year to Finland. Join his friend Warda Al-Jawahiry, herself a
Charles Yeager (yeagerfilm.com) leads us through this advanced object removal tutorial. We learn how to mask out a person as they’re walking through a 360 shot, and create a clean plate. This is all done in After Effects, using SkyBox
Charles Yeager (yeagerfilm.com) shows how to remove a camera tripod and shadow from 360 footage in After Effects. It is a basic technique that works for removing a stationary object in a scene.
He uses SkyBox Composer, a
Aton Sanz-Katz, Animator/Director at DreamWorksTV shows how to create an underwater 360° scene in After Effects, using 2D PhotoShop image and SkyBox Studio. It is a technique that was used to create the underwater scene in the DreamWorksTV 360 Music
SkyBox Studio V2 has many new features that make 360 post-production easier. Al CAudullo, 3DGuy.tv gives his review along with a hands-on demo of the rig removal capabilities using SkyBox Composer, a new module available in the latest version.
This free project file uses the Titler feature in Adobe Premiere Pro, along with Mettle SkyBox 360/VR Tools. To see how it was built, watch the tutorial by Charles Yeager: How to Add Closing Credits to a 360° Film.
We’re pleased to introduce SkyBox 360/VR Transitions 2, a set of stunning 360° transitions designed to work with 360 footage. Add a cinematic look to your 360/VR productions with fully customisable Light Rays, Chroma Leaks, Light Leaks, and
Shaping the 360/VR Experience Through 360 Motion Graphics | Marcus Mullins + Joshua Magee | Adobe Max 2106
Learn the new 360 workflow in SkyBox Studio Version 2, using 3D plugins in After Effects. Chris Bobotis, (Co-Founder, Mettle), shows how to set up an After Effects 360° Project file with SkyBox Composer and Mettle ShapeShifter AE, our
Magma Chamber 360 VR | Delivering a compelling 360/VR Music Video Experience | Adobe Max 2016 | Jonathan Winbush + Tony Washingtom
Chris Bobotis (Co-Founder www.mettle.com) shows how to take an existing Plexus project file in After Effects, and make it into a 360° Video. He uses the latest version of SkyBox Studio V2. The new “SkyBox Composer” module introduces an easier
James Markham Hall, Co-Founder Gold Creek VR, shares his production tips for creating 360/VR video. How do you light in 360/VR when all of your crew and gear will be in the shot? What happens to your 360 camera
Tim Montijo, Co-Founder Unified Pictures, discusses the techniques used to bring cinematic FX into 360 production with Adobe software and Mettle 360/VR plugins. He shows some BTS of “Wastelanded”, a 360° Mad-Max-like action film under production at his company.
This sneak peek of SkyBox Studio Version 2 shows how to convert footage from 180° > 360°> 16:9 flat cinema. SkyBox Convertor, a plugin module, has been upgraded to support more formats.
It is just one of many new feature
This sneak peek shows a much faster and more intuitive method for object removal on 360°footage, using the upcoming version of SkyBox Studio Version 2. SkyBox Composer is a new module that is part of SkyBox Studio Version 2, our
Charbel Koussaifi created a fun 360° Star Wars short clip that combines two favourite characters, BB-8 and R2-D2. He used After Effects, with 3D models from Video Copilot, and SkyBox Studio to create the 360° environment. E3D works well with